Hunting law is what all justice decisions as to drops and experience is based on. Memorize this.
For clarity, "boss" is defined in two ways
IN Mythic Nexus Caves Boss is defined as a foe that drops a Key or/and other Special item and/or money and spawns in certain rooms. The boss will differ in appearance from other creatures in the cave and give more experience.
OUTSIDE Mythic Nexus Caves Boss is defined as a foe that differs in appearance from other creatures in the cave, drops a -RARE- item, and makes seldom appearances inside the cave.
Hunting, Non-Boss Creatures
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Whoever makes a good progress towards the kill usually gets rights to the kill. Even if you get the experience, if you didn't make a good progress towards killing the creature (got only the last hit for example) in most cases you have no rights to the drop. And it will be considered stealing kill which is not legal in this kingdom.
**Note** Paralyze, Vex, Venom, and Scourge are not considered attacking the animal.
Hunting, Boss Creatures
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In rooms where Key (Earth, Fire, Mountain, etc) and rare weapons and/or items creatures are known to spawn, the law is slightly different. In these cases, whoever is in the room first (has camping rights) gets the right to attack the boss whenever he spawns and take the drop. The only exception to the above law is those caves that the "Boss" spawns with the help of a player (i.e. Mythic Tigers, Mythic Rabbits, Arctic Ogres). The person who spawned the Boss gets the right to attack and claim the drop.
**Note** If you lag out, die, leave the room for any reason, accidentally return, or otherwise are not present at all times you forfeit camper rights.
Hunting, Rooms with Multiple Bosses
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Each person has a right to one boss. So if two bosses spawn, and one person is attacking one when another person enters or another person is 'camping', the second person has rights to the second boss.
Hunting Non-Mythic Creatures with Drop
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In rooms where creatures are known to spawn and drop weapons and/or items and/or money, the law is different. Whoever makes a good progress towards the kill gets rights to the kill and the drop. These creatures are NOT considered Bosses (i.e. Muck/Slime Ogres are NOT Bosses) and for that reason no camping rights apply.
Hunting, Conflict Resolution
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If there is a conflict about a kill and other laws cannot be decided the kill will be judged on the basis of who got the experience.
Slime ogres, Muck ogres, Dirt mantises, Shadow mantises, and the Hill ogre that spawns in Petrified, are *NOT* bosses. They are normal creatures, and camper's rights DO NOT apply.
The low-level ogre cave boss is Log. The low-level mantis forest boss is Sting. Those are the only creatures in those caves which are legally bosses. Why is this? Bosses are pretty much unique creatures. Slime/Muck ogres spawn in six different rooms. Six at once is not unique.
Bosses appear rarely. Slime/Muck ogres spawn something like every 15 minutes in each of their 6 rooms. One every three minutes or so somewhere.
Dropping rare weapons is not a valid test for a boss. Battle helms are neither rare nor weapons, but nobody's gonna deny that the monkey boss is a boss.
Due to the size of the rooms and the number of players in them, enforcement of boss rights would be a mess. Consider the old ginseng cave.
Finally, some things just come down to the best judgment of us guys in the pumpkin suits.
Slime and Muck ogres and their mantis counterparts are NOT bosses.
= Mordechai =
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